Difference between revisions of "RRootage"
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== Screenshots == | == Screenshots == | ||
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+ | <gallery perRow="3" style="text-align:center;" widths="200px" heights="113px"> | ||
+ | Image:RRootage-1.png | | ||
+ | Image:RRootage-2.png | | ||
+ | </gallery> | ||
== Changelog == | == Changelog == |
Revision as of 13:12, 4 November 2019
rRootage | |
General | |
---|---|
Author(s) | mrbrown |
Type | shooter game |
Version | 1.5 |
Links | |
Download |
Contents
Overview
rRootage is a port of Kenta Cho's addictive PC shooter, rRootage (http://www.asahi-net.or.jp/~cs8k-cyu/windows/rr_e.html).
Controls
D-PAD / LEFT ANALOG | move ship |
TRIANGLE / CROSS | fire |
LEFT TRIGGER + RIGHT TRIGGER | take a screenshot |
START / HOME | pause / resume game |
Screenshots
Changelog
1.5 - December 14, 2005
- Call _init() in libSDL_main's main() if it wasn't already called and make sure that the startup constructor doesn't access kernel mode on 2.0 PSPs.
- rRootage now works on 2.0 PSPs under Fanjita's EBOOT loader.
1.4 - December 14, 2005
- Fixed the Psyvariar crash that only happened to 1.50 users.
- Fixed GL_LINE_LOOP in PSPGL. Graphics are improved.
- Add the performance meter from PSPGL (commented out).
1.3 - December 11, 2005
- Fixed PSPGL's GE init code to be more compatible across all PSPs. rRootage should work on 2.0 PSPs now.
1.2 - December 10, 2005
- Disable antialiasing (support appears to be missing in PSPGL). The graphics
are noticeably improved.
- Fix a problem with boxes not being drawn correctly.
1.1 - December 09, 2005
- Fix screenshots for 1.0 and 1.5 users.
- Pause the game when Home is pressed.
1.0 - December 07, 2005
- Initial release.