Difference between revisions of "Fantasy console"
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A '''fantasy console''' is a console that has no physical implementation; it only exists as a virtual machine. Like programming languages, fantasy hardware is sometimes built for entertainment purposes. The idea has recently gained popularity as the retrocomputing movement has gained steam with the resurgence of 80s nostalgia. | A '''fantasy console''' is a console that has no physical implementation; it only exists as a virtual machine. Like programming languages, fantasy hardware is sometimes built for entertainment purposes. The idea has recently gained popularity as the retrocomputing movement has gained steam with the resurgence of 80s nostalgia. | ||
− | + | For the list below, '''Memory Mapped''' means that the console ''does'' attempt to map objects to a memory system. This may include memory banks, video RAM, and other memory-based affordances. If the system is not memory mapped, then the physical layout of memory is not a consideration for that console. | |
− | |||
− | ''' | ||
− | + | To be considered for inclusion into this list, the fantasy console ''must'' have some sample demos, even if a full game is not available. | |
− | + | == List of Fantasy Consoles == | |
+ | {| class="wikitable" | ||
+ | !Console Name | ||
+ | !FC Language | ||
+ | !Build Language | ||
+ | !License | ||
+ | !Platform(s) | ||
+ | !Display | ||
+ | !Memory Mapped | ||
+ | |- | ||
+ | |[https://paladin-t.github.io/b8/ BASIC8] by Tony Wang | ||
+ | |[https://paladin-t.github.io/b8/docs/manual BASIC] | ||
+ | |C++ | ||
+ | |[https://store.steampowered.com/app/767240/ $14.99] | ||
+ | |Windows, macOS, Linux | ||
+ | |160x128 | ||
+ | |? | ||
− | + | |- | |
− | + | |[https://davidbyers.itch.io/bitmelo Bitmelo] by David Byers | |
+ | |[https://bitmelo.com/api/ JavaScript] | ||
+ | |JavaScript | ||
+ | |[https://github.com/byersdz/bitmelo MIT] | ||
+ | |Windows, Browser | ||
+ | |320x180 | ||
+ | |No | ||
− | + | |- | |
− | [[ | + | |[https://ledoux.itch.io/bitsy Bitsy] by Adam Le Doux |
+ | |Instructions | ||
+ | |JavaScript | ||
+ | |[http://ledoux.io/bitsy/editor.html Free] | ||
+ | |Browser | ||
+ | |16x16 1-bit sprites (8x8 per sprite) | ||
+ | |? | ||
− | + | |- | |
+ | |[https://github.com/bity-8/bity-8 BITY-8] by Alan Morgan | ||
+ | |Lua | ||
+ | |Rust | ||
+ | |[https://github.com/bity-8/bity-8 GPL v3] | ||
+ | |Cargo (Multiplatform) | ||
+ | |192x144 4-bit rewritable palette | ||
+ | |Yes | ||
− | + | |- | |
+ | |[https://arkia.itch.io/chroma-60 CHROMA-60] by Arkia | ||
+ | |ASM | ||
+ | |C | ||
+ | |[https://arkia.itch.io/chroma-60 Free] | ||
+ | |Windows, Linux | ||
+ | |240x135 | ||
+ | |? | ||
− | + | |- | |
− | + | |[https://github.com/josefnpat/click4 Click4] by Josef Patoprsty | |
− | + | |ASM | |
− | + | |Löve | |
− | + | |[https://github.com/josefnpat/click4/releases Free], [https://github.com/josefnpat/click4 MIT] | |
+ | |Windows, macOS, Linux | ||
+ | |64x64 | ||
+ | |Yes | ||
− | + | |- | |
− | + | |[https://github.com/anael-seghezzi/CToy CToy] by Anaël Seghezzi | |
+ | |C | ||
+ | |C | ||
+ | |[http://anael.maratis3d.com/ctoy/bin/ Free], [https://github.com/anael-seghezzi/CToy zlib] | ||
+ | |Windows, macOS, Linux | ||
+ | |128x128 | ||
+ | |? | ||
− | [https://github.com/ | + | |- |
+ | |[https://github.com/drako0812/DRAK-0 DRAK-0] by Drew Wibbenmeyer | ||
+ | |ChaiScript, LuaJIT (coming soon) | ||
+ | |C++ | ||
+ | |[https://github.com/drako0812/DRAK-0/releases NYOP], [https://github.com/drako0812/DRAK-0 MIT] | ||
+ | |Windows | ||
+ | |320x240 | ||
+ | |? | ||
− | [https:// | + | |- |
+ | |[https://betajaen.itch.io/dx8 DX8] by Robin Southern | ||
+ | |ASM | ||
+ | |C/ASM | ||
+ | |[https://betajaen.itch.io/dx8 Free], [https://github.com/betajaen/dx8 MIT] | ||
+ | |Windows | ||
+ | |320x256 | ||
+ | |? | ||
+ | 99 | ||
+ | |- | ||
+ | |[https://mljware.itch.io/ecos ECoS] by MLJWare | ||
+ | |Lua | ||
+ | |Löve | ||
+ | |[https://mljware.itch.io/ecos NYOP] | ||
+ | |Windows, macOS, Linux | ||
+ | |128x128, 1-bit | ||
+ | |Yes | ||
− | + | |- | |
− | + | |[https://corax89.github.io/esp8266Game/index.html ESP LGE] by Igor (corax89) | |
+ | |C-like | ||
+ | |C++ | ||
+ | |[https://github.com/corax89/esp8266_game_engine GPL 3.0] | ||
+ | |ESPBoy, Browser | ||
+ | |128x128, 16 color palette switchable to any 16-bit (R5G6B5) value | ||
+ | |Yes | ||
− | + | |- | |
− | [[ | + | |[http://www.fancade.com/ Fancade] by Martin Magni |
− | + | |[http://wiki.fancade.com/ Visual Scripting] | |
+ | |C | ||
+ | |[http://www.fancade.com/ F2P] | ||
+ | |iOS, Android | ||
+ | |Voxel | ||
+ | |No | ||
− | + | |- | |
+ | |[https://fazic.fazibear.me/ FAZIC] by Michał Kalbarczyk | ||
+ | |[https://fazic.fazibear.me/help BASIC] | ||
+ | |C++ | ||
+ | |[https://fazic.fazibear.me/fazic Free] | ||
+ | |Browser | ||
+ | |320x240 | ||
+ | |? | ||
− | + | |- | |
− | + | |[https://github.com/G-eon/g-eon-wiki/wiki G-eon] by Memorix101 | |
− | + | |JavaScript | |
− | + | |C++ | |
− | + | |[https://memorix101.itch.io/g-eon NYOP] | |
+ | |Windows, Linux, Raspberry Pi | ||
+ | |640x480 | ||
+ | |No | ||
− | [https://github.com/ | + | |- |
+ | |[https://poeticandroid.itch.io/homegirl Homegirl] by poeticAndroid | ||
+ | |Lua | ||
+ | |D | ||
+ | |[https://github.com/poeticAndroid/homegirl/ Free], [https://poeticandroid.itch.io/homegirl Pro (NYOP)] | ||
+ | |Windows, Linux, macOS | ||
+ | |16 different screen modes with a configurable aspect ratio, up to 256 colors from a 12-bit palette per screen | ||
+ | |No | ||
− | + | |- | |
− | + | |[http://pelulamu.net/ibniz/ IBNIZ] by viznut | |
+ | |C | ||
+ | |[http://pelulamu.net/ibniz/ibniz.txt Instructions] | ||
+ | |[http://pelulamu.net/ibniz/ Free], [https://github.com/viznut/IBNIZ zlib] | ||
+ | |Windows, Linux | ||
+ | |256x256 | ||
+ | |? | ||
− | + | |- | |
− | + | |[https://github.com/Torbuntu/Leikr Leikr] by Torbuntu | |
− | + | |Groovy, but can use Java, Kotlin, Clojure, or Lua | |
− | + | |Java | |
− | + | |[https://github.com/Torbuntu/Leikr/releases Free], [https://github.com/Torbuntu/Leikr Apache] | |
+ | |Linux, Raspberry Pi 3B/3B+, 3A+, ClockworkPi GameShell, Windows | ||
+ | |240x160 | ||
+ | |No | ||
− | [https:// | + | |- |
+ | |[https://ramilego4game.itch.io/liko12 LIKO-12] by RamiLego4Game | ||
+ | |Lua | ||
+ | |Löve | ||
+ | |[https://ramilego4game.itch.io/liko12 NYOP], [https://github.com/RamiLego4Game/LIKO-12 MIT] | ||
+ | |Windows, macOS, Linux, Android | ||
+ | |192x128 | ||
+ | |No | ||
− | + | |- | |
− | + | |[http://lowres.inutilis.com LowRes Coder] by Timo Kloss | |
+ | |[http://lowres.inutilis.com/app-user-guide/ BASIC] | ||
+ | |? | ||
+ | |[https://itunes.apple.com/us/app/lowres-coder-program-retro/id962117496?mt=8 $4.99 (F2P)] | ||
+ | |iOS | ||
+ | |Up to 128x128 | ||
+ | |? | ||
− | + | |- | |
+ | |[https://lowresnx.inutilis.com/ LowRes NX] by Timo Kloss | ||
+ | |[https://lowresnx.inutilis.com/manual.php BASIC] | ||
+ | |? | ||
+ | |[https://lowresnx.inutilis.com/ Free], [https://github.com/timoinutilis/lowres-nx LGPL3] | ||
+ | |Windows, macOS, iOS | ||
+ | |160x128 | ||
+ | |? | ||
− | [https:// | + | |- |
+ | |[https://github.com/Vulcalien/LuaG-Console LuaG Console] by Vulcalien | ||
+ | |Lua | ||
+ | |Java | ||
+ | |[https://github.com/Vulcalien/LuaG-Console/releases Free], [https://github.com/Vulcalien/LuaG-Console Apache] | ||
+ | |Windows, macOS, Linux | ||
+ | |160x160 | ||
+ | |No | ||
− | + | |- | |
− | + | |[https://arcade.makecode.com/ MakeCode Arcade] by Microsoft | |
+ | |[https://arcade.makecode.com/---docs#doc:reference Blocks], JavaScript, TypeScript | ||
+ | |? | ||
+ | |[https://arcade.makecode.com/ Free], [https://github.com/Microsoft/pxt-arcade MIT] | ||
+ | |Browser, Raspberry Pi 0, [https://arcade.makecode.com/hardware custom handhelds] | ||
+ | |160x120 | ||
+ | |No | ||
− | [https://github.com/ | + | |- |
+ | |[https://morgan3d.github.io/nano/ nano Jammer] by Casual Effects | ||
+ | |[https://morgan3d.github.io/nano/doc/specification.md.html nano] | ||
+ | |? | ||
+ | |[https://morgan3d.github.io/nano/ Free], [https://github.com/morgan3d/nano/ BSD] | ||
+ | |Browser | ||
+ | |64x64 | ||
+ | |? | ||
− | + | |- | |
− | + | |[https://egordorichev.itch.io/neko8 NEKO8] by Egor Dorichev | |
+ | |Lua, BASIC, ASM, MoonScript | ||
+ | |? | ||
+ | |[https://egordorichev.itch.io/neko8 NYOP], [https://github.com/egordorichev/neko8 ?] | ||
+ | |Windows, macOS, Linux, Android | ||
+ | |192x128 | ||
+ | |? | ||
− | + | |- | |
− | + | |[https://github.com/nibbleteam/nibble Nibble] by Felipe Tavares | |
− | + | |Lua | |
− | + | |? | |
+ | |Free | ||
+ | |Windows, macOS, Linux | ||
+ | |400x240, 8 palettes of 16 colors (from 24-bit values) | ||
+ | |Yes | ||
− | [http://www. | + | |- |
− | [https://github.com/ | + | |[http://johnearnest.github.io/Octo/ Octo] by John Earnest |
+ | |ASM | ||
+ | |Javascript | ||
+ | |[https://github.com/JohnEarnest/Octo MIT] | ||
+ | |Browser | ||
+ | |64x32, 1-bit ([https://en.wikipedia.org/wiki/CHIP-8 CHIP-8 on Wikipedia]) | ||
+ | |Yes | ||
+ | |||
+ | |- | ||
+ | |[https://mlepage.github.io/phosphor/ Phosphor] by Marc Lepage | ||
+ | |Lua | ||
+ | |? | ||
+ | |[https://mlepage.github.io/phosphor/ Free], [https://github.com/mlepage/phosphor MIT] | ||
+ | |Browser | ||
+ | |192x128 | ||
+ | |No | ||
+ | |||
+ | |- | ||
+ | |[https://www.lexaloffle.com/pico-8.php PICO-8] by Lexaloffle | ||
+ | |Lua | ||
+ | |? | ||
+ | |[https://www.lexaloffle.com/pico-8.php $14.99] | ||
+ | |Windows, macOS, Linux, Raspbery Pi | ||
+ | |128x128 | ||
+ | |Yes | ||
+ | |||
+ | |- | ||
+ | |[https://zappedcow.itch.io/pix64 Pix64] by ZappedCow | ||
+ | |PNG | ||
+ | |C# (Monogame) | ||
+ | |[https://zappedcow.itch.io/pix64 NYOP] | ||
+ | |Windows, Linux | ||
+ | |64x64 | ||
+ | |? | ||
+ | |||
+ | |- | ||
+ | |[https://www.pixelvision8.com/ Pixel Vision 8] by Jesse Freeman | ||
+ | |Lua | ||
+ | |C# | ||
+ | |[https://github.com/PixelVision8/PixelVision8 MS-PL] (similar to MIT) | ||
+ | |Windows, macOS, Linux | ||
+ | |256x240 base, customizable | ||
+ | |Yes | ||
+ | |||
+ | |- | ||
+ | |[https://grapefruitopia.itch.io/prism-384 Prism-384] by Grapefruitopia Industries | ||
+ | |JavaScript | ||
+ | |? | ||
+ | |[https://grapefruitopia.itch.io/prism-384 $5] | ||
+ | |Windows, macOS, Linux, Raspberry Pi | ||
+ | |384x216 | ||
+ | |Yes | ||
+ | |||
+ | |- | ||
+ | |[https://www.puzzlescript.net/ PuzzleScript], [http://dungeonscript.farbs.org/ DungeonScript] by Stephen Lavelle | ||
+ | |[https://www.puzzlescript.net/Documentation/documentation.html Instructions] | ||
+ | |? | ||
+ | |[https://www.puzzlescript.net/ Free], [https://github.com/increpare/PuzzleScript MIT] | ||
+ | |Browser | ||
+ | |Configurable, Voxel (DungeonScript) | ||
+ | |No | ||
+ | |||
+ | |- | ||
+ | |[https://hallucino.itch.io/px8 PX8] by hallucino | ||
+ | |Lua, Python | ||
+ | |? | ||
+ | |[https://hallucino.itch.io/px8 NYOP], [https://github.com/Gigoteur/PX8 MIT] | ||
+ | |Windows, macOS, Linux | ||
+ | |Configurable | ||
+ | |No | ||
+ | |||
+ | |- | ||
+ | |[https://github.com/kitao/pyxel Pyxel] by Takashi Kitao | ||
+ | |Python | ||
+ | |Python | ||
+ | |[https://github.com/kitao/pyxel/releases Free], [https://github.com/kitao/pyxel MIT] | ||
+ | |Windows, macOS, Linux | ||
+ | |256x256, fixed 16-color palette | ||
+ | |No | ||
+ | |||
+ | |- | ||
+ | |[https://morgan3d.github.io/quadplay/ quadplay] by Casual Effects | ||
+ | |[https://morgan3d.github.io/quadplay/doc/manual.md.html PyxlScript] | ||
+ | |JavaScript | ||
+ | |[https://morgan3d.github.io/quadplay/ Free], [https://github.com/morgan3d/quadplay/ LGPL3] | ||
+ | |Windows, macOS, Linux | ||
+ | |384x224 | ||
+ | |No | ||
+ | |||
+ | |- | ||
+ | |[https://github.com/Lyatus/raccoon Raccoon] by Lutopia & Linheha | ||
+ | |JavaScript | ||
+ | |? | ||
+ | |[https://raccoon.lucien.cat/ Free], [https://github.com/Lyatus/raccoon Unlicense] | ||
+ | |Browser | ||
+ | |128x128 | ||
+ | |? | ||
+ | |||
+ | |- | ||
+ | |[https://github.com/kesiev/rewtro Rewtro] by Kesiev | ||
+ | |JSON | ||
+ | |JavaScript | ||
+ | |Free, [https://github.com/kesiev/rewtro MIT] | ||
+ | |Browser | ||
+ | |160x144, 256x192, 320x200; 16 colors | ||
+ | |No | ||
+ | |||
+ | |- | ||
+ | |[https://github.com/incinirate/riko4 Riko4] by Bryan | ||
+ | |Lua | ||
+ | |? | ||
+ | |[https://github.com/incinirate/Riko4/releases Free], [https://github.com/incinirate/riko4 MIT] | ||
+ | |Windows, macOS, Linux | ||
+ | |280x160 | ||
+ | |? | ||
+ | |||
+ | |- | ||
+ | |[https://script-8.github.io/ SCRIPT-8] by Gabriel Florit | ||
+ | |JavaScript | ||
+ | |? | ||
+ | |[https://script-8.github.io/ Free], [https://github.com/script-8/script-8.github.io MIT] | ||
+ | |Browser | ||
+ | |128x128 | ||
+ | |? | ||
+ | |||
+ | |- | ||
+ | |[https://github.com/pistacchio/tako80 Tako 80] by pistacchio | ||
+ | |JavaScript | ||
+ | |? | ||
+ | |Free, [https://github.com/pistacchio/tako80 MIT] | ||
+ | |Browser | ||
+ | |160x144 | ||
+ | |? | ||
+ | |||
+ | |- | ||
+ | |[https://tic.computer TIC-80] by Vadim Grigoruk | ||
+ | |Lua, MoonScript, JavaScript | ||
+ | |C++ | ||
+ | |[https://tic.computer/create Free, $5 (Pro)], [https://github.com/nesbox/TIC-80 MIT] | ||
+ | |Windows, macOS, Linux, Android | ||
+ | |240x136 | ||
+ | |Yes | ||
+ | |||
+ | |- | ||
+ | |[https://melloland.itch.io/vectorboy VectorBoy] by David Jalbert | ||
+ | |Lua | ||
+ | |? | ||
+ | |[https://melloland.itch.io/vectorboy NYOP] | ||
+ | |Windows | ||
+ | |Vector | ||
+ | |No | ||
+ | |||
+ | |- | ||
+ | |[https://www.lexaloffle.com/voxatron.php Voxatron] by Lexaloffle | ||
+ | |[https://www.lexaloffle.com/voxatron.php?page=resources micro-scripting] | ||
+ | |? | ||
+ | |[https://www.lexaloffle.com/voxatron.php $19.99] | ||
+ | |Windows, macOS, Linux | ||
+ | |Voxel | ||
+ | |Yes | ||
+ | |||
+ | |- | ||
+ | |[https://github.com/gardrek/VVpet VVpet] by Gardrek | ||
+ | |Lua | ||
+ | |Löve | ||
+ | |Free, [https://github.com/gardrek/VVpet ?] | ||
+ | |Windows, macOS, Linux | ||
+ | |64x64x2, 128x128x4, Configurable | ||
+ | |No | ||
+ | |||
+ | |- | ||
+ | |[https://takezoff.github.io/x8support/#!index.md x8studio] by takezoff | ||
+ | |Lua | ||
+ | |? | ||
+ | |In development | ||
+ | |Android?, iOS? | ||
+ | |128x128, fixed 16-color palette | ||
+ | |? | ||
+ | |||
+ | |- | ||
+ | |[https://github.com/nrkn/yuki-js yuki-js] by Nik Coughlin | ||
+ | |JavaScript subset | ||
+ | |? | ||
+ | |Free, [https://github.com/nrkn/yuki-js MIT] | ||
+ | |Browser | ||
+ | |Configurable | ||
+ | |Not by default | ||
+ | |||
+ | |- | ||
+ | |[https://zany80.github.io Zany80] by Noam Preil | ||
+ | |[https://zany80.github.io/documentation/programming/ Z80 ASM, C89] | ||
+ | |? | ||
+ | |[https://zany80.github.io/downloads.html Free], [https://github.com/zany80 Apache] | ||
+ | |Windows, Linux, [https://zany80.github.io/native/emscripten/ Browser] | ||
+ | |Serial I/O | ||
+ | |? | ||
+ | |||
+ | |} | ||
+ | |||
+ | == Links == | ||
+ | * [https://fantasyconsoles.org/wiki Fantasy Consoles Wiki] |
Latest revision as of 11:06, 10 March 2023
A fantasy console is a console that has no physical implementation; it only exists as a virtual machine. Like programming languages, fantasy hardware is sometimes built for entertainment purposes. The idea has recently gained popularity as the retrocomputing movement has gained steam with the resurgence of 80s nostalgia.
For the list below, Memory Mapped means that the console does attempt to map objects to a memory system. This may include memory banks, video RAM, and other memory-based affordances. If the system is not memory mapped, then the physical layout of memory is not a consideration for that console.
To be considered for inclusion into this list, the fantasy console must have some sample demos, even if a full game is not available.
List of Fantasy Consoles
Console Name | FC Language | Build Language | License | Platform(s) | Display | Memory Mapped |
---|---|---|---|---|---|---|
BASIC8 by Tony Wang | BASIC | C++ | $14.99 | Windows, macOS, Linux | 160x128 | ? |
Bitmelo by David Byers | JavaScript | JavaScript | MIT | Windows, Browser | 320x180 | No |
Bitsy by Adam Le Doux | Instructions | JavaScript | Free | Browser | 16x16 1-bit sprites (8x8 per sprite) | ? |
BITY-8 by Alan Morgan | Lua | Rust | GPL v3 | Cargo (Multiplatform) | 192x144 4-bit rewritable palette | Yes |
CHROMA-60 by Arkia | ASM | C | Free | Windows, Linux | 240x135 | ? |
Click4 by Josef Patoprsty | ASM | Löve | Free, MIT | Windows, macOS, Linux | 64x64 | Yes |
CToy by Anaël Seghezzi | C | C | Free, zlib | Windows, macOS, Linux | 128x128 | ? |
DRAK-0 by Drew Wibbenmeyer | ChaiScript, LuaJIT (coming soon) | C++ | NYOP, MIT | Windows | 320x240 | ? |
DX8 by Robin Southern | ASM | C/ASM | Free, MIT | Windows | 320x256 | ?
99 |
ECoS by MLJWare | Lua | Löve | NYOP | Windows, macOS, Linux | 128x128, 1-bit | Yes |
ESP LGE by Igor (corax89) | C-like | C++ | GPL 3.0 | ESPBoy, Browser | 128x128, 16 color palette switchable to any 16-bit (R5G6B5) value | Yes |
Fancade by Martin Magni | Visual Scripting | C | F2P | iOS, Android | Voxel | No |
FAZIC by Michał Kalbarczyk | BASIC | C++ | Free | Browser | 320x240 | ? |
G-eon by Memorix101 | JavaScript | C++ | NYOP | Windows, Linux, Raspberry Pi | 640x480 | No |
Homegirl by poeticAndroid | Lua | D | Free, Pro (NYOP) | Windows, Linux, macOS | 16 different screen modes with a configurable aspect ratio, up to 256 colors from a 12-bit palette per screen | No |
IBNIZ by viznut | C | Instructions | Free, zlib | Windows, Linux | 256x256 | ? |
Leikr by Torbuntu | Groovy, but can use Java, Kotlin, Clojure, or Lua | Java | Free, Apache | Linux, Raspberry Pi 3B/3B+, 3A+, ClockworkPi GameShell, Windows | 240x160 | No |
LIKO-12 by RamiLego4Game | Lua | Löve | NYOP, MIT | Windows, macOS, Linux, Android | 192x128 | No |
LowRes Coder by Timo Kloss | BASIC | ? | $4.99 (F2P) | iOS | Up to 128x128 | ? |
LowRes NX by Timo Kloss | BASIC | ? | Free, LGPL3 | Windows, macOS, iOS | 160x128 | ? |
LuaG Console by Vulcalien | Lua | Java | Free, Apache | Windows, macOS, Linux | 160x160 | No |
MakeCode Arcade by Microsoft | Blocks, JavaScript, TypeScript | ? | Free, MIT | Browser, Raspberry Pi 0, custom handhelds | 160x120 | No |
nano Jammer by Casual Effects | nano | ? | Free, BSD | Browser | 64x64 | ? |
NEKO8 by Egor Dorichev | Lua, BASIC, ASM, MoonScript | ? | NYOP, ? | Windows, macOS, Linux, Android | 192x128 | ? |
Nibble by Felipe Tavares | Lua | ? | Free | Windows, macOS, Linux | 400x240, 8 palettes of 16 colors (from 24-bit values) | Yes |
Octo by John Earnest | ASM | Javascript | MIT | Browser | 64x32, 1-bit (CHIP-8 on Wikipedia) | Yes |
Phosphor by Marc Lepage | Lua | ? | Free, MIT | Browser | 192x128 | No |
PICO-8 by Lexaloffle | Lua | ? | $14.99 | Windows, macOS, Linux, Raspbery Pi | 128x128 | Yes |
Pix64 by ZappedCow | PNG | C# (Monogame) | NYOP | Windows, Linux | 64x64 | ? |
Pixel Vision 8 by Jesse Freeman | Lua | C# | MS-PL (similar to MIT) | Windows, macOS, Linux | 256x240 base, customizable | Yes |
Prism-384 by Grapefruitopia Industries | JavaScript | ? | $5 | Windows, macOS, Linux, Raspberry Pi | 384x216 | Yes |
PuzzleScript, DungeonScript by Stephen Lavelle | Instructions | ? | Free, MIT | Browser | Configurable, Voxel (DungeonScript) | No |
PX8 by hallucino | Lua, Python | ? | NYOP, MIT | Windows, macOS, Linux | Configurable | No |
Pyxel by Takashi Kitao | Python | Python | Free, MIT | Windows, macOS, Linux | 256x256, fixed 16-color palette | No |
quadplay by Casual Effects | PyxlScript | JavaScript | Free, LGPL3 | Windows, macOS, Linux | 384x224 | No |
Raccoon by Lutopia & Linheha | JavaScript | ? | Free, Unlicense | Browser | 128x128 | ? |
Rewtro by Kesiev | JSON | JavaScript | Free, MIT | Browser | 160x144, 256x192, 320x200; 16 colors | No |
Riko4 by Bryan | Lua | ? | Free, MIT | Windows, macOS, Linux | 280x160 | ? |
SCRIPT-8 by Gabriel Florit | JavaScript | ? | Free, MIT | Browser | 128x128 | ? |
Tako 80 by pistacchio | JavaScript | ? | Free, MIT | Browser | 160x144 | ? |
TIC-80 by Vadim Grigoruk | Lua, MoonScript, JavaScript | C++ | Free, $5 (Pro), MIT | Windows, macOS, Linux, Android | 240x136 | Yes |
VectorBoy by David Jalbert | Lua | ? | NYOP | Windows | Vector | No |
Voxatron by Lexaloffle | micro-scripting | ? | $19.99 | Windows, macOS, Linux | Voxel | Yes |
VVpet by Gardrek | Lua | Löve | Free, ? | Windows, macOS, Linux | 64x64x2, 128x128x4, Configurable | No |
x8studio by takezoff | Lua | ? | In development | Android?, iOS? | 128x128, fixed 16-color palette | ? |
yuki-js by Nik Coughlin | JavaScript subset | ? | Free, MIT | Browser | Configurable | Not by default |
Zany80 by Noam Preil | Z80 ASM, C89 | ? | Free, Apache | Windows, Linux, Browser | Serial I/O | ? |