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==CHIP-8==
CHIP-8 is an interpreted programming language developed by Joseph Weisbecker.

===SuperCHIP (SCHIP)===


==PICO-8==
PICO-8 is a proprietary virtual console developed by Lexaloffle Games. It comes packaged free with the purchase of Voxatron, or available for purchase as a standalone program. The software also comes preinstalled on the PocketCHIP hardware.

The console is notable for its severe restrictions, limiting the programmer to a fixed palette of 16 colors, 32k of memory (Lua tokens), and rudimentary sound.

===Specs===
* Display: 128x128, 16 color
* Memory: 32KB of Lua
* Sound: 4-channel
* Input: 6 buttons

===Development===
The language of PICO-8 is Lua. The PICO-8 software itself comes with a sprite and map editor, code editor, and the ability to build "cartridges" for distribution. Cartridge code is encoded into a PNG file in the last 3 bytes of every pixel. The Lexaloffle website runs cartridges in the browser when distributed via their forum.

Picolove is an open-source project emulating the PICO-8 in Love2D, a graphical Lua framework.

[https://www.lexaloffle.com/pico-8.php Lexaloffle website]

===Support and Community===
The development community surrounding PICO-8 is robust despite its proprietary status.

==TIC-80==
Comes with a code, sprite, map, sound effect, and music editor.

===Specs===
* Display: 240x136, 16 color compile-time selectable
* Memory: 64KB of Lua or Moonscript
* Sound: 4 channels (select square, triangle or noise)
* Input: 2 gamepads with 6 buttons / mouse

==PixelVision8==
==LIKO-12==

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